Dire Wolf
Level 15 to 20
As written, at level 1
- Level
- 1
- Health
- 210
- Blow
- 6.75 every 2.2 s
- Pace
- 5 m/s
- Body
- 0.75 m from its middle
Worth 15 experience to a player of its level. It comes for you within 8 m and gives up past 35 m.
Where it roams
| Zone | Share of the zone | Levels | Health | Blow | |
|---|---|---|---|---|---|
| The Frostmark | 4.8% | 15 | 798 | 20.92 | Rare, alone |
| The Bloodmarch | 4.2% | 17 | 882 | 22.95 | Rare, alone |
| The Wakelands | 8.3% | 17–20 | 882–1,008 | 22.95–25.99 | In packs |
Where a zone's creatures gather at landmarks, it keeps to rock and crags.
Drops
- Money: from its level to 2 × its level in copper.
- Items: 20% of the time, common or uncommon, at its level.
- Its own set, Direpelt Harness: a piece 4% of the time, more often off a warden, a boss or an elite, at its loot level.
- Recipe scrolls: now and then, from the recipes at home within five levels below it, the commoner ones far more often.
- Hide: 50% of the time, Heavy Leather or Thick Leather.