Tribal
Level 3 to 17
As written, at level 1
- Level
- 1
- Health
- 108
- Blow
- 4.5 every 2.2 s
- Pace
- 3.6 m/s
- Body
- 0.5 m from its middle
- From afar
- Throws spear out to 18 m for 70% of its blow, every 7 s, while you are out of reach
Worth 8 experience to a player of its level. It comes for you within 8 m and gives up past 35 m.
Where it roams
| Zone | Share of the zone | Levels | Health | Blow | |
|---|---|---|---|---|---|
| Thornwood | 7.7% | 3–6 | 151–216 | 5.85–7.88 | In packs |
| Cinderwaste | 7.4% | 5–8 | 194–259 | 7.2–9.22 | In packs |
| Cairnholt Downs | 8.3% | 9–12 | 281–346 | 9.9–11.92 | In packs |
| The Heave | 12.5% | 12–15 | 346–410 | 11.92–13.95 | In packs |
| The Bloodmarch | 8.3% | 14–17 | 389–454 | 13.28–15.3 | In packs |
Where a zone's creatures gather at landmarks, it keeps to lone houses, bridges and rock and crags.
Drops
- Money: from its level to 2 × its level in copper.
- Items: 20% of the time, common or uncommon, at its level.
- Its own set, Warpaint Hide: a piece 4% of the time, more often off a warden, a boss or an elite, at its loot level.
- Recipe scrolls: now and then, from the recipes at home within five levels below it, the commoner ones far more often.
- Cloth: 50% of the time, Linen Scrap or Wool Cloth or Silk Cloth or Mageweave or Runecloth.