Adder
Level 1 to 11
As written, at level 1
- Level
- 1
- Health
- 60
- Blow
- 3.75 every 1.8 s
- Pace
- 3.2 m/s
- Body
- 0.45 m from its middle
Worth 4 experience to a player of its level. It comes for you within 8 m and gives up past 35 m.
Where it roams
| Zone | Share of the zone | Levels | Health | Blow | |
|---|---|---|---|---|---|
| Ashmoor | 2.7% | 4 | 96 | 5.44 | Rare, alone |
| Saltmire | 10% | 1–4 | 60–96 | 3.75–5.44 | In packs |
| Cinderwaste | 7.4% | 5–8 | 108–144 | 6–7.69 | In packs |
| The Wrack Coast | 5% | 10 | 168 | 8.81 | Rare, alone |
| The Riven Isle | 6.3% | 11 | 180 | 9.38 | Rare, alone |
Where a zone's creatures gather at landmarks, it keeps to ruins and rock and crags.
Drops
- Money: from its level to 2 × its level in copper.
- Items: 20% of the time, common or uncommon, at its level.
- Its own set, Adderscale Weave: a piece 4% of the time, more often off a warden, a boss or an elite, at its loot level.
- Recipe scrolls: now and then, from the recipes at home within five levels below it, the commoner ones far more often.
- Hide: 50% of the time, Ragged Hide or Light Leather or Medium Leather or Heavy Leather.