Ghost

Level 3 to 20

As written, at level 1

Level
1
Health
90
Blow
4.5 every 2.4 s
Pace
3.4 m/s
Body
0.5 m from its middle

Worth 6 experience to a player of its level. It comes for you within 8 m and gives up past 35 m.

Where it roams

ZoneShare of the zoneLevelsHealthBlow
Ashmoor2.7%41446.52Rare, alone
Saltmire5%41446.52Rare, alone
Mirrowmere4.2%92349.9Rare, alone
The Wrack Coast5%1025210.58Rare, alone
Gravenwood9.1%10–13252–30610.58–12.6In packs
The Frostmark9.5%12–15288–34211.92–13.95In packs
The Heave6.3%1534213.95Rare, alone
The Bloodmarch4.2%1737815.3Rare, alone
The Wakelands8.3%17–20378–43215.3–17.32In packs

Where a zone's creatures gather at landmarks, it keeps to ruins, rock and crags, dungeon doors and ghost-towns.

Below ground

Its kind in the dungeons is the Deep Ghost: half again the health, a point more a blow, two levels up — then raised again by the zone the dungeon is in. It is found in crypts, vaults, frost caverns and castles.

Level
3
Health
135
Blow
5.85 every 2.4 s
Pace
3.4 m/s
Body
0.5 m from its middle

Drops