Elder Mushnub
Level 1 to 20 · Keeper's guard
As written, at level 1
- Level
- 1
- Health
- 165
- Blow
- 6 every 2.4 s
- Pace
- 2.6 m/s
- Body
- 0.7 m from its middle
Worth 12 experience to a player of its level. It comes for you within 8 m and gives up past 35 m.
Where it roams
| Zone | Share of the zone | Levels | Health | Blow | |
|---|---|---|---|---|---|
| Spitehold | 4.3% | 1 | 165 | 6 | Rare, alone |
| Ashmoor | 2.7% | 4 | 264 | 8.7 | Rare, alone |
| Saltmire | 5% | 4 | 264 | 8.7 | Rare, alone |
| Thornwood | 3.9% | 6 | 330 | 10.5 | Rare, alone |
| The Hollows | 5.9% | 7 | 363 | 11.4 | Rare, alone |
| Mirrowmere | 4.2% | 9 | 429 | 13.2 | Rare, alone |
| The Wakelands | 4.2% | 20 | 792 | 23.1 | Rare, alone |
Where a zone's creatures gather at landmarks, it keeps to water.
Below ground
Its kind in the dungeons is the Deep Elder Mushnub: half again the health, a point more a blow, two levels up — then raised again by the zone the dungeon is in. It is found in fungal hollows.
- Level
- 3
- Health
- 248
- Blow
- 7.8 every 2.4 s
- Pace
- 2.6 m/s
- Body
- 0.7 m from its middle
Drops
- Money: from its level to 2 × its level in copper.
- Items: 20% of the time, common or uncommon, at its level.
- Its own set, Eldercap Vestments: a piece 4% of the time, more often off a warden, a boss or an elite, at its loot level.
- Recipe scrolls: now and then, from the recipes at home within five levels below it, the commoner ones far more often.