Mushnub
Level 1 to 13
As written, at level 1
- Level
- 1
- Health
- 60
- Blow
- 2.25 every 1.8 s
- Pace
- 2.8 m/s
- Body
- 0.45 m from its middle
Worth 4 experience to a player of its level. It comes for you within 8 m and gives up past 35 m.
Where it roams
| Zone | Share of the zone | Levels | Health | Blow | |
|---|---|---|---|---|---|
| Spitehold | 8.7% | 1 | 60 | 2.25 | In packs |
| Ashmoor | 5.4% | 1–4 | 60–96 | 2.25–3.26 | In packs |
| Thornwood | 7.7% | 3–6 | 84–120 | 2.92–3.94 | In packs |
| The Hollows | 11.8% | 4–7 | 96–132 | 3.26–4.27 | In packs |
| Mirrowmere | 8.3% | 6–9 | 120–156 | 3.94–4.95 | In packs |
| Gravenwood | 9.1% | 10–13 | 168–204 | 5.29–6.3 | In packs |
Where a zone's creatures gather at landmarks, it keeps to water.
Below ground
Its kind in the dungeons is the Deep Mushnub: half again the health, a point more a blow, two levels up — then raised again by the zone the dungeon is in. It is found in fungal hollows.
- Level
- 3
- Health
- 90
- Blow
- 2.93 every 1.8 s
- Pace
- 2.8 m/s
- Body
- 0.45 m from its middle
Drops
- Money: from its level to 2 × its level in copper.
- Items: 20% of the time, common or uncommon, at its level.
- Its own set, Mushnub Weeds: a piece 4% of the time, more often off a warden, a boss or an elite, at its loot level.
- Recipe scrolls: now and then, from the recipes at home within five levels below it, the commoner ones far more often.