Contents
Achievements
A level is a long way off once you are past the first few, so the game keeps count of the smaller things too. Achievements are tallies kept for each character — creatures slain and how many kinds, wardens, zone bosses and dungeon keepers brought down, outposts discovered, castles taken, farms saved, quests handed in, things made and gathered, named sets completed, players beaten, levels reached, and times you have died — and a chain of marks on each. When a tally reaches the next mark you are told at once: a banner over the screen, a chime, the name over your head and a line in the chat, and a purse of coins lands in your bag. Each is earned once, for good.
Open your achievements with Y. They are grouped by what they are for, a slot each with how far along you are under it; those earned are lit in their tier's colour, from common for the first of a chain to legendary for the fifth. Choose one to read what it asks and what it pays.
Some achievements carry a title. Once you have earned one, choose it in the panel and press Wear title, and your name reads "Grom, the Hunter" on your nameplate to everyone who sees you and on your character sheet; Take off puts it away. You wear one title at a time, and the game remembers which. The table says which achievements carry one.
A kill counts for everyone who earned it, not only whoever landed the blow.
| Achievement | For | What it asks | Pays | Title |
|---|---|---|---|---|
| First Blood | Slaying | Slay your first creature. | 5c | |
| Hunter | Slaying | Slay 50 creatures. | 25c | the Hunter |
| Slayer | Slaying | Slay 500 creatures. | 1s | the Slayer |
| Scourge | Slaying | Slay 5,000 creatures. | 5s | the Scourge |
| Bane of the Planet | Slaying | Slay 50,000 creatures. | 25s | the Bane of the Planet |
| Curious | Slaying | Slay 5 different kinds of creature. | 10c | |
| Naturalist | Slaying | Slay 15 different kinds of creature. | 50c | the Naturalist |
| Taxonomist | Slaying | Slay 40 different kinds of creature. | 2s 50c | the Taxonomist |
| Wardenbane | Bosses | Bring down a region's warden. | 25c | the Wardenbane |
| Warden's Dread | Bosses | Bring down 10 wardens. | 1s 50c | the Warden's Dread |
| Scourge of the Wardens | Bosses | Bring down 50 wardens. | 7s 50c | the Scourge of the Wardens |
| Doombringer | Bosses | Bring down a zone's boss. | 50c | the Doombringer |
| Doom Again | Bosses | Bring down 5 zone bosses. | 2s 50c | |
| Doom Itself | Bosses | Bring down 25 zone bosses. | 12s 50c | the Doom |
| Delver | Bosses | Kill a dungeon's keeper. | 25c | the Delver |
| Deep Delver | Bosses | Kill 10 dungeon keepers. | 1s 50c | the Deep Delver |
| Keeper's Bane | Bosses | Kill 50 dungeon keepers. | 7s 50c | the Keeper's Bane |
| Wayfarer | Exploring | Discover an outpost. | 10c | the Wayfarer |
| Far Wanderer | Exploring | Discover 5 outposts. | 50c | the Far Wanderer |
| Mapped the World | Exploring | Discover 10 outposts. | 2s 50c | the Cartographer |
| Castle-taker | Exploring | Take a castle from the planet. | 1s | the Castle-taker |
| Warlord | Exploring | Take 5 castles. | 5s | the Warlord |
| Farmhand | Exploring | Clear a farm of its raiders. | 10c | the Farmhand |
| Harvest Guard | Exploring | Clear 10 farm raids. | 1s | the Harvest Guard |
| Saviour of the Fields | Exploring | Clear 50 farm raids. | 5s | the Saviour of the Fields |
| Errand-runner | Questing | Hand in a quest. | 5c | |
| Trusted | Questing | Hand in 10 quests. | 50c | the Trusted |
| Hero of Spitehold | Questing | Hand in 50 quests. | 2s 50c | the Hero of Spitehold |
| Legend | Questing | Hand in 150 quests. | 10s | the Legend |
| Apprentice | Crafting | Make something at a workbench. | 5c | |
| Journeyman | Crafting | Make 25 things. | 50c | the Journeyman |
| Master Crafter | Crafting | Make 250 things. | 5s | the Master Crafter |
| Forager | Crafting | Gather 10 times. | 10c | |
| Harvester | Crafting | Gather 100 times. | 1s | the Harvester |
| Stripped the Land | Crafting | Gather 1,000 times. | 5s | the Despoiler |
| Learning the Hard Way | Dying | Die. It happens. | 5c | |
| Stubborn | Dying | Die 25 times. | 50c | the Stubborn |
| Unkillable, Eventually | Dying | Die 100 times. | 2s 50c | the Unkillable |
| Collector | Collecting | Complete a named set. | 50c | the Collector |
| Curator | Collecting | Complete 5 named sets. | 5s | the Curator |
| Duelist | Duelling | Beat another player. | 25c | the Duelist |
| Bloodied | Duelling | Beat 10 players. | 1s 50c | the Bloodied |
| Bloodmarch Terror | Duelling | Beat 100 players. | 10s | the Bloodmarch Terror |
| Finding Your Feet | Levelling | Reach level 5. | 25c | |
| Seasoned | Levelling | Reach level 10. | 1s | the Seasoned |
| Veteran | Levelling | Reach level 15. | 2s 50c | the Veteran |
| At the Top | Levelling | Reach level 20. | 10s | the Champion |
Kill streaks
Kills of one kind of creature in a row make a streak, as long as each comes within 1 minute of the last. A streak sharpens your blows at that kind: 1% more damage for every 5 kills in a row, up to 5%. The streak shows under the bosses felled, beside the minimap, with its count and its bonus, and the chat says each step as you reach it. Killing something else starts a new streak at one, dying ends it, and so does letting the window run out. A kill counts for everyone who earned it, so a party hunting one kind builds its streaks together.