Contents
Zones
One continent, cut into zones that meet along their borders. Walk over a pass and you are in the next.

| Zone | Creature levels | Outpost | Dungeons |
|---|---|---|---|
| Spitehold | 1–1 | The city | 1 |
| Ashmoor | 1–4 | Barrowmoor Watch | 0 |
| Saltmire | 1–4 | Reedhaven | 0 |
| Thornwood | 3–6 | Mossbridge Lodge | 1 |
| The Hollows | 4–7 | Lantern Hall | 1 |
| Cinderwaste | 5–8 | Emberwatch Camp | 1 |
| Mirrowmere | 6–9 | Mere's End | 1 |
| The Wrack Coast | 7–10 | Gullhaven | 1 |
| The Riven Isle | 8–11 | Saltgate | 2 |
| Cairnholt Downs | 9–12 | Stonecross | 2 |
| Gravenwood | 10–13 | Candlehold | 2 |
| The Frostmark | 12–15 | Rimehold | 2 |
| The Heave | 12–15 | Ropefoot | 2 |
| The Bloodmarch | 14–17 | Truce Camp | 3 |
| The Wakelands | 17–20 | Lastwatch | 3 |